I build the visual language that defines a project. From high-impact social assets, character posters, and custom illustrations to interactive web environments and production-ready product mockups, I create a massive range of deliverables that ground a campaign. I am obsessed with the details - ensuring every piece of creative holds up under the scrutiny of a dedicated fanbase.
Social Media Campaigns
I build the visual language for film and TV campaigns, creating the static punch that hits just as hard as my motion work. Whether it’s character posters, printables, or custom graphics, I treat every graphic as a cohesive part of a larger project. My goal is to create a thumb-stopping experience that holds up under the scrutiny of a dedicated fanbase. Below are a few samples of my favorite campaigns over the years.
Web & Interactive Graphics
I build digital environments that perform. Rather than just handing off assets, I often collaborate with developers to find the most efficient and engaging way to bring a concept to life. Whether it’s creating a custom sand-wipe effect for Rings of Power or applying subtle lighting FX to space debris Project Hail Mary, I prioritize technical efficiency and the shortest possible load times without sacrificing visual impact. My goal is to make the design work with the code, not against it.

Project Hail Mary | Developed by Addison Interactive for Amazon.
 I created the animation loops for the floating objects and GUI screens to give the cockpit some life and movement.
I also created the "Welcome to Project Hail Mary" video deliverable that launches this experience. 

Fallout: Vault 33 | Developed by Addison Interactive for Amazon.
 I composited the Vault, Wasteland, and Mama June's backgrounds from set photos and stock photos, masked the hot spots, and created the titles for the transitional videos as well as the record player animation for the audio player.

Wheel of Time | Developed by Addison Interactive for Amazon.
For Season 1 I created character cards for the Explore page. 
On Season 2 I illustrated a set of custom maps highlighting locations from the series. 

The Lord of the Rings: The Rings of Power | Developed by Addison Interactive for Amazon.
I animated the sand storm reveals and black tendril animations. 

I work with Live Nation to build everything from sweepstakes registration sites, "Instant Win" templates, and redemption pages to OOH materials for their venues. My specialty is taking corporate brand guides and translating them into high-impact desktop and mobile assets. Whether it is a masthead or a header, I ensure every pixel looks perfectly on brand - even when I am forced to work within the rigid constraints of predefined template sizes.
Product Mockups & Physical Goods
I create photorealistic mockups that bring client concepts to life. I don't just render assets; I often "plus" the designs with creative details - like adding a detachable mole "Constantine disguise" to the Kermit the Frog puppet kit or creating a custom snowflake shape for a Frozen ornament - to ensure the final product hits the mark. I know enjoy working within the constraints of physical manufacturing to turn a rough idea into a tangible, high-quality visual that fans actually want to keep.
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